Curriculum
Course: 3DS Max Course for Civil Engineers in En...
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Text lesson

3ds Max Course Syllabus

1. Introduction to 3ds Max

  • Understanding the interface and tools.
  • Navigating 3D space and customizing the workspace.
  • Importing/exporting files compatible with other software.

2. 3D Modeling

  • Basic Techniques: Primitives and splines.
  • Polygon Modeling: Editable poly tools, extrusions, and beveling.
  • Advanced Modeling: Subdivision surfaces, NURBS, and organic modeling.

3. Materials and Texturing

  • Using the Material Editor and library.
  • Applying UVW mapping and procedural textures.
  • Creating PBR materials for realistic surfaces.

4. Lighting

  • Types of lights: Standard, photometric, and HDRI setups.
  • Global illumination and indirect lighting techniques.

5. Animation

  • Keyframe animation principles.
  • Path animations and motion constraints.

6. Rendering

  • Working with Arnold, V-Ray, and other engines.
  • Camera setups and post-processing basics.

7. Industry Applications

  • Architecture: Realistic interior and exterior renders.
  • Gaming: Low-poly modeling and game engine integration.
  • Product Design: Photorealistic prototypes for marketing.

8. Portfolio and Final Project

  • Develop a professional portfolio with real-world projects.
  • Learn tips for presenting your work to clients or employers.